Ultimate Crystal Magic

TCGUnlimitedMaster Duel rarity: Super RareOCGUnlimited
trapNormal

Mechanics

When your "Crystal Beast" monster is destroyed by battle: You can send 7 "Crystal Beast" cards with different names from your hand, Deck and/or face-up field to the GY; Special Summon 1 "Ultimate Crystal" Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) If a face-up "Ultimate Crystal" monster you control leaves the field because of an opponent's card effect: You can banish this card from your GY; place any number of "Crystal Beast" monsters from your GY, face-up in your Spell & Trap Zone as Continuous Spells.

Card Profile

Role

Deck role
Archetype-Specific
Works in
Combo

Mechanics

Effects
Special Summons Archetype
GY
Revives from GY
Banish
Activates While Banished
Summon
Fusion
Cost
Send to GY Cost
Properties
Once Per Turn

Works Well With

Printings

22 printings · 8 regions

English

Card numberSetRarities
LDS1-EN117Legendary Duelists: Season 1Ultra Rare
LED2-EN040Legendary Duelists: Ancient MillenniumSuper Rare
SDCB-EN037Structure Deck: Legend of the Crystal BeastsCommon

References