Curse of Diabell
TCGUnlimitedMaster Duel rarity: Super RareOCGUnlimited
trapNormal
Archetypes
Mechanics
If you control 2 or more "Diabell" monsters: Send 1 monster you control to the GY; destroy all face-up cards your opponent controls. If this card is sent to the GY, or banished, from the hand or Deck: You can add 1 "Diabell" Spell/Trap from your Deck to your hand, except "Curse of Diabell". You can only use each effect of "Curse of Diabell" once per turn.
Card Profile
Role
Deck role
Archetype-SpecificEngine Piece
Works in
ControlFlood the Board
Mechanics
Effects
DestroysSearches ArchetypeSends Field Cards to GY
GY
Activates in GYSends Named to GY
Banish
Activates While Banished
Properties
Once Per Turn
Synergy
Economy
+1 Advantage
Works Well With
Printings
9 printings · 9 regionsEnglish
| Card number | Set | Rarities |
|---|---|---|
| ALIN-EN072 | Alliance Insight | Common |







