Fiendsmith Kyrie

TCGUnlimitedMaster Duel rarity: NormalOCGUnlimited
trapNormal

This turn, your LIGHT Fiend monsters cannot be destroyed by battle, also any battle damage you take becomes halved. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters you control, and/or monsters in your Spell & Trap Zones that are equipped to a "Fiendsmith" monster as an Equip Spell, as material. You can only use this effect of "Fiendsmith Kyrie" once per turn.

Card Profile

Role

Deck role
Archetype-SpecificExtender
Works in
Combo

Mechanics

Effects
Protects by TypeSpecial Summons ArchetypeUses Opponent's Monsters
GY
Activates in GY
Summon
Fusion
Properties
Main Phase OnlyOnce Per Turn

Synergy

Synergy
FiendLIGHT
Economy
+1 Advantage

Works Well With

Printings

9 printings · 9 regions

English

Card numberSetRarities
SUDA-EN079Supreme DarknessSuper Rare

References