Dark Contract with Errors

TCGUnlimitedMaster Duel rarity: NormalOCGUnlimited
trapContinuous

Archetypes

Once per turn, if you control a "D/D" monster: You can negate all Trap Card effects on the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage.

Card Profile

Role

Deck role
Archetype-SpecificTech Card
Works in
Control

Mechanics

Effects
Negates ActivationNegates Traps
Cost
LP Cost
Properties
Once Per TurnQuick EffectStandby PhaseHard OPTSpell Speed 2

Works Well With

Printings

21 printings · 9 regions

English

Card numberSetRarities
DOCS-EN069Dimension of ChaosCommon
MP16-EN1552016 Mega-Tin Mega PackCommon
SDPD-EN036Pendulum Domination Structure DeckCommon

References