Clown Crew Soiree Operations
TCGUnlimitedOCGUnlimited
trapNormal
Archetypes
Activate 1 of these effects (but you can only use each of these effects of "Clown Crew Soiree Operations" once per turn, also until the end of the next turn after this card resolves, you cannot activate the effects of monsters Special Summoned from the Deck or Extra Deck); ● Special Summon up to 2 "Clown Crew" monsters from your Deck and/or Extra Deck, ignoring their Summoning conditions. ● Add 1 "Clown Crew" monster from your Deck to your hand. During the Main Phase: You can banish this card from your GY; immediately after this effect resolves, Tribute Summon 1 "Clown Crew" monster face-up.
Card Profile
Role
Deck role
Archetype-SpecificEngine Piece
Works in
ComboTribute
Mechanics
Effects
Ignores Summon ConditionsSearches ArchetypeSpecial Summons Archetype
GY
Activates in GY
Cost
Banish Cost
Properties
Main Phase OnlyOnce Per TurnHard OPTSpell Speed 1
Synergy
Economy
+1 Advantage
Works Well With
Printings
9 printings · 9 regionsEnglish
| Card number | Set | Rarities |
|---|---|---|
| BLZD-EN073 | Blazing Dominion | Common |







