Ancient City - Rainbow Ruins

TCGUnlimitedMaster Duel rarity: Super RareOCGUnlimitedSpeedUnlimited
spellField

You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve these effects. ● 1+: This card cannot be destroyed by card effects. ● 2+: Once per turn (including the opponent's) you can halve the Battle Damage you take. ● 3+: During either player's turn, when a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation, and if you do, destroy it. ● 4+: Once per turn, during your Main Phase: You can draw 1 card. ● 5: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target.

Card Profile

Role

Deck role
Archetype-SpecificEngine Piece
Works in
ControlGrind

Mechanics

Effects
DrawsRecovers LPNegates Spells/TrapsProtects ItselfSpecial Summons Named
GY
Sends to GY (type)
Properties
Main Phase OnlyOnce Per Turn

Synergy

Economy
+1 Advantage

Works Well With

Printings

57 printings · 8 regions

English

Card numberSetRarities
BATT-EN006Battle Pack Tournament Prize CardsStarfoil Rare
DP07-EN017Duelist Pack: Jesse AndersonRare
FOTB-EN045Force of the BreakerRareUltimate Rare
LCGX-EN168Legendary Collection 2: The Duel Academy Years Mega PackCommon
LDS1-EN103Legendary Duelists: Season 1Common
RA03-EN181Quarter Century BonanzaPlatinum Secret RareQuarter Century Secret Rare
RYMP-EN053Ra Yellow Mega PackCommon
SDCB-EN018Structure Deck: Legend of the Crystal BeastsCommon
SGX1-ENF10Speed Duel GX: Duel Academy BoxCommon

References