Materiactor Critical
TCGUnlimitedMaster Duel rarity: Super RareOCGUnlimited
trapCounter
Archetypes
Mechanics
When a Spell/Trap Card, or monster effect, is activated: Add 1 of your materials from a "Materiactor" Xyz Monster you control to your hand, and if you do, negate the activation, then apply the following effect based on the card type added. ● Monster: Place 1 card from your hand on the bottom of the Deck. ● Spell: "Materiactor" Xyz Monsters you control gain 1000 ATK. ● Trap: You can Set that added card. You can only activate 1 "Materiactor Critical" per turn.
Card Profile
Role
Deck role
Archetype-Specific
Works in
Control
Mechanics
Effects
Negates ActivationBoosts ATK/DEF (type)
GY
Requires GY Setup
Properties
Once Per TurnQuick EffectSpell Speed 2
Synergy
Economy
Extends Plays
Works Well With
Printings
9 printings · 9 regionsEnglish
| Card number | Set | Rarities |
|---|---|---|
| SUDA-EN074 | Supreme Darkness | Common |







