Hecahands Xeno
TCGUnlimitedMaster Duel rarity: Super RareOCGUnlimited
fusionIllusionDARK
Level 9
ATK3400DEF3500
Archetypes
Mechanics
Materials
3 "Hecahands" monsters
3 "Hecahands" monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Xeno" once per turn. During the Main Phase (Quick Effect): You can look at 2 random face-down cards in your opponent's Extra Deck, then you can Special Summon 1 of them to your field. If this Fusion Summoned card you own and control is destroyed by your opponent's card effect: You can take control of any number of monsters your opponent controls.
Card Profile
Role
Deck role
Archetype-Specific
Works in
ControlTempo
Mechanics
Effects
Steals Opponent MonstersDeals Piercing DamageSpecial Summons
Summon
Fusion
Cost
No Cost
Properties
Once Per TurnQuick Effect
Synergy
Economy
+1 Advantage
Works Well With
Printings
9 printings · 9 regionsEnglish
| Card number | Set | Rarities |
|---|---|---|
| PHRE-EN007 | Phantom Revenge | Super Rare |







