Endymion's Lab

TCGUnlimitedMaster Duel rarity: Super RareOCGUnlimited
spellContinuous

This card's name becomes "Magical Citadel of Endymion" while in the Spell & Trap Zone. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, after damage calculation, if your Spellcaster monster is destroyed by battle: You can remove 6 Spell Counters from your field; Special Summon 1 Level 7 or higher Spellcaster monster from your hand or Deck. You can only activate 1 "Endymion's Lab" per turn.

Card Profile

Role

Deck role
Archetype-SpecificEngine Piece
Works in
ControlGrind

Mechanics

Effects
Changes NameSpecial Summons by Type
Cost
Counter Cost
Properties
Damage StepOnce Per TurnSpell Speed 1

Synergy

Synergy
Spellcaster
Economy
Extends Plays

Works Well With

Printings

9 printings · 9 regions

English

Card numberSetRarities
SR08-EN023Structure Deck: Order of the SpellcastersCommon

References