Endymion's Lab
TCGUnlimitedMaster Duel rarity: Super RareOCGUnlimited
spellContinuous
Archetypes
This card's name becomes "Magical Citadel of Endymion" while in the Spell & Trap Zone. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, after damage calculation, if your Spellcaster monster is destroyed by battle: You can remove 6 Spell Counters from your field; Special Summon 1 Level 7 or higher Spellcaster monster from your hand or Deck. You can only activate 1 "Endymion's Lab" per turn.
Card Profile
Role
Deck role
Archetype-SpecificEngine Piece
Works in
ControlGrind
Mechanics
Effects
Changes NameSpecial Summons by Type
Cost
Counter Cost
Properties
Damage StepOnce Per TurnSpell Speed 1
Synergy
Synergy
Spellcaster
Economy
Extends Plays
Works Well With
Printings
9 printings · 9 regionsEnglish
| Card number | Set | Rarities |
|---|---|---|
| SR08-EN023 | Structure Deck: Order of the Spellcasters | Common |







