Vampire Domination

TCGUnlimitedMaster Duel rarity: Super RareOCGUnlimited
trapCounter

Archetypes

Mechanics

When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.

Card Profile

Role

Deck role
Archetype-Specific

Mechanics

Effects
DestroysRecovers LPNegates
Properties
Once Per TurnQuick EffectHard OPTSpell Speed 2

Synergy

Economy
+1 Advantage

Works Well With

Printings

21 printings · 9 regions

English

Card numberSetRarities
DASA-EN011Dark SaviorsSecret Rare
GFP2-EN172Ghosts From the Past: The 2nd HauntingUltra Rare
MP19-EN2432019 Gold Sarcophagus Tin Mega PackCommon

References