Vampire Domination
TCGUnlimitedMaster Duel rarity: Super RareOCGUnlimited
trapCounter
Archetypes
Mechanics
When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.
Card Profile
Role
Deck role
Archetype-Specific
Mechanics
Effects
DestroysRecovers LPNegates
Properties
Once Per TurnQuick EffectHard OPTSpell Speed 2
Synergy
Economy
+1 Advantage
Works Well With
Printings
21 printings · 9 regionsEnglish
| Card number | Set | Rarities |
|---|---|---|
| DASA-EN011 | Dark Saviors | Secret Rare |
| GFP2-EN172 | Ghosts From the Past: The 2nd Haunting | Ultra Rare |
| MP19-EN243 | 2019 Gold Sarcophagus Tin Mega Pack | Common |







