U.A. Locker Room
TCGUnlimitedMaster Duel rarity: Super RareOCGUnlimited
spellQuick-Play
Archetypes
Mechanics
(This card is always treated as a "F.A." card.) Target 1 "U.A." or "F.A." monster you control or in your GY; add it to the hand, and if you do, you gain 500 LP, then you can apply this effect. ● Reveal any number of "U.A." and/or "F.A." monsters in your hand, shuffle them into the Deck, then draw cards equal to the number of shuffled cards. You can only activate 1 "U.A. Locker Room" per turn.
Card Profile
Role
Deck role
Archetype-SpecificExtender
Works in
Combo
Mechanics
Effects
Hand RefreshRecovers LP
GY
GY to Hand (type)
Properties
Main Phase OnlyOnce Per TurnSoft OPT
Synergy
Economy
Card Neutral
Works Well With
Printings
8 printings · 8 regionsEnglish
| Card number | Set | Rarities |
|---|---|---|
| PHRA-EN062 | Phantom Rage | Common |







