Spirit Illusion
TCGUnlimitedMaster Duel rarity: RareOCGUnlimited
spellEquip
Mechanics
Equip only to a Level 5 or higher Fiend or Zombie monster. When an attack is declared involving the equipped monster and an opponent's monster: You can make that opponent's monster lose ATK equal to the equipped monster's ATK. You can activate 1 of these effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. ● Special Summon 1 "Doppelganger Token" (Level 5/ATK ?/DEF 0) with the equipped monster's Type, Attribute, and ATK. You can only use this effect of "Spirit Illusion" once per turn.
Card Profile
Role
Deck role
ExtenderTech Card
Works in
Combo
Mechanics
Effects
EquipsSpecial Summons Itself
Cost
No Cost
Properties
Once Per TurnQuick EffectHard OPTSpell Speed 2
Synergy
Synergy
FiendZombie
Economy
Card Neutral
Works Well With
Printings
9 printings · 9 regionsEnglish
| Card number | Set | Rarities |
|---|---|---|
| MZTM-EN034 | Maze of the Master | Rare |







