Spirit Illusion

TCGUnlimitedMaster Duel rarity: RareOCGUnlimited
spellEquip

Mechanics

Equip only to a Level 5 or higher Fiend or Zombie monster. When an attack is declared involving the equipped monster and an opponent's monster: You can make that opponent's monster lose ATK equal to the equipped monster's ATK. You can activate 1 of these effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. ● Special Summon 1 "Doppelganger Token" (Level 5/ATK ?/DEF 0) with the equipped monster's Type, Attribute, and ATK. You can only use this effect of "Spirit Illusion" once per turn.

Card Profile

Role

Deck role
ExtenderTech Card
Works in
Combo

Mechanics

Effects
EquipsSpecial Summons Itself
Cost
No Cost
Properties
Once Per TurnQuick EffectHard OPTSpell Speed 2

Synergy

Synergy
FiendZombie
Economy
Card Neutral

Works Well With

Printings

9 printings · 9 regions

English

Card numberSetRarities
MZTM-EN034Maze of the MasterRare

References