Rising Fire
TCGUnlimitedMaster Duel rarity: NormalOCGUnlimited
spellEquip
Archetypes
(This card is always treated as a "Salamangreat" card.) If you control no monsters: Activate this card by targeting 1 FIRE monster in your GY; Special Summon it and equip it with this card. The equipped monster gains 500 ATK. When this card leaves the field, destroy that monster. If this card in your possession is destroyed by an opponent's card effect: You can banish 1 monster on the field. You can only use each effect of "Rising Fire" once per turn.
Card Profile
Role
Deck role
Archetype-SpecificExtender
Works in
Combo
Mechanics
Effects
BanishesEquipsSpecial Summons by TypeBoosts Own ATK/DEF
GY
Revives from GY (type)
Cost
No Cost
Properties
Main Phase OnlyOnce Per Turn
Synergy
Economy
Card Neutral
Works Well With
Printings
15 printings · 9 regionsEnglish
| Card number | Set | Rarities |
|---|---|---|
| MP20-EN128 | 2020 Tin of Lost Memories | Common |
| RIRA-EN053 | Rising Rampage | Rare |







