Iron Thunder

TCGUnlimitedMaster Duel rarity: Ultra RareOCGUnlimited
trapCounter

Mechanics

When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.

Card Profile

Role

Deck role
Hand TrapTech Card
Works in
ControlLockdown

Mechanics

Effects
DestroysNegates Activation
Properties
Quick EffectHard OPTSpell Speed 2

Synergy

Economy
−1 Advantage

Works Well With

Printings

23 printings · 9 regions

English

Card numberSetRarities
MP25-EN0582025 Mega-Pack TinPrismatic Secret Rare
PHNI-EN080Phantom NightmareSecret RareQuarter Century Secret Rare
RA05-EN079Rarity Collection 5Super RareUltra RareSecret RarePlatinum Secret RareStarlight RareUltimate RareCollector's Rare

References