Iron Thunder
TCGUnlimitedMaster Duel rarity: Ultra RareOCGUnlimited
trapCounter
Mechanics
When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.
Card Profile
Role
Deck role
Hand TrapTech Card
Works in
ControlLockdown
Mechanics
Effects
DestroysNegates Activation
Properties
Quick EffectHard OPTSpell Speed 2
Synergy
Economy
−1 Advantage
Works Well With
Printings
23 printings · 9 regionsEnglish
| Card number | Set | Rarities |
|---|---|---|
| MP25-EN058 | 2025 Mega-Pack Tin | Prismatic Secret Rare |
| PHNI-EN080 | Phantom Nightmare | Secret RareQuarter Century Secret Rare |
| RA05-EN079 | Rarity Collection 5 | Super RareUltra RareSecret RarePlatinum Secret RareStarlight RareUltimate RareCollector's Rare |







