Temple of the Kings

5 cards in this archetype

Playing Style

The Man with the Mark is the engine's entry point. When summoned by any means, it searches any card that is Temple of the Kings or mentions it — fetching the field spell itself, a trap for the graveyard, or whatever piece is missing at that moment. Treasures of the Kings, which takes the name Temple of the Kings while on the field, extends that search further: it sets an Apophis Trap directly from the deck on activation, and then each subsequent turn adds a monster from the deck so long as there are two or more set cards on the field or a trap already in the graveyard. Between these two cards, the deck builds its board incrementally rather than through a single explosive line.

That board is designed to become increasingly difficult to interact with. The Man with the Mark gains destruction immunity while Temple of the Kings is present, and it extends the same protection to Apophis monsters on the field. Verdict of Anubis sits at the top of this setup: a counter trap that, when three or more other spells and traps are present, negates and destroys an opposing spell or trap, then wipes the opponent's monsters and deals damage equal to half their combined original ATK if Temple of the Kings is in the field zone. Anubis the Last Judge reinforces this punishing posture — its hand effect fetches The Man with the Mark, and once it is on the field, any effect destruction of a card the player controls triggers a targeted destruction of an opponent's card in response.