Destiny HERO

53 cards in this archetype

Playing Style

Destiny End Dragoon is the card this deck most wants to put on the field. The Level 10 Fusion of Destiny HERO - Plasma and Destiny HERO - Dogma destroys a monster once per turn, burns the opponent for its ATK value, and resurrects itself from the graveyard each Standby Phase by banishing a Destiny HERO card — a self-sustaining threat that demands an answer every single turn. Getting there requires two of the archetype's most demanding Special Summon conditions, so the surrounding engine exists almost entirely to stack the graveyard and manufacture bodies for tribute fodder.

Destiny HERO - Malicious is the engine's workhorse: banishing itself from the graveyard to Special Summon a second copy from the Deck floods the field with material at no card cost and populates the graveyard simultaneously. Destiny HERO - Drilldark extends that reach further by pulling a second Destiny HERO from hand on Normal Summon, while D Cubed can discard up to two cards to chain-summon copies of itself, simultaneously filling the graveyard with whatever was discarded and generating a board of level 1 bodies. Destiny HERO - Diamond Dude adds a distinct layer by excavating Normal Spells and letting the player activate their effects for free on the following turn, occasionally generating enormous advantage from cards that would otherwise cost resources to use.

The deck's graveyard dependency is genuine — Destiny HERO - Celestial, Dark Angel, and Dreadnought Servant all require a stocked graveyard to function, making mass banishment a consistent disruptor. Going first, the deck builds toward that Dragoon resurrection loop; going second, Plasma's blanket effect negation on all opposing face-up monsters provides enough suppression to push through established boards.

Archetype Relationships

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Members(53)

D Cubed

effectUnlimited

Destiny HERO - Blade Master

effectUnlimited

Destiny HERO - Captain Tenacious

effectUnlimited

Destiny HERO - Celestial

effectUnlimited

Destiny HERO - Dark Angel

effectUnlimited

Destiny HERO - Dasher

effectUnlimited

Destiny HERO - Decider

effectUnlimited

Destiny HERO - Defender

effectUnlimited

Destiny HERO - Denier

effectUnlimited

Destiny HERO - Departed

effectUnlimited

Destiny HERO - Destro-Dogma

effectUnlimited

Destiny HERO - Diamond Dude

effectUnlimited

Destiny HERO - Disk Commander

effectUnlimited

Destiny HERO - Dogma

effectUnlimited

Destiny HERO - Doom Lord

effectUnlimited

Destiny HERO - Doom Overlord

effectUnlimited

Destiny HERO - Double Dude

effectUnlimited

Destiny HERO - Drawhand

effectUnlimited

Destiny HERO - Dread Servant

effectUnlimited

Destiny HERO - Dreadmaster

effectUnlimited

Destiny HERO - Dreadnought Servant

effectUnlimited

Destiny HERO - Dreamer

effectUnlimited

Destiny HERO - Drilldark

effectUnlimited

Destiny HERO - Dunker

effectUnlimited

Destiny HERO - Dynatag

effectUnlimited

Destiny HERO - Fear Monger

effectUnlimited

Destiny HERO - Malicious

effectUnlimited

Destiny HERO - Plasma

effectUnlimited

Destiny End Dragoon

fusionUnlimited

Destiny HERO - Dangerous

fusionUnlimited

Destiny HERO - Destroyer Phoenix Enforcer

fusionUnlimited

Destiny HERO - Dominance

fusionUnlimited

Destiny HERO - Dreadnought Master

fusionUnlimited

Destiny HERO - Dusktopia

fusionUnlimited

Destiny HERO - Dystopia

fusionUnlimited

Clock Tower Prison

spellUnlimited

Cyclone Blade

spellUnlimited

D - Formation

spellUnlimited

D - Spirit

spellUnlimited

Dark City

spellUnlimited

Destiny Draw

spellUnlimited

Fusion Destiny

spellUnlimited

Over Destiny

spellUnlimited

D - Chain

trapUnlimited

D - Counter

trapUnlimited

D - Fortune

trapUnlimited

D - Shield

trapUnlimited

D - Tactics

trapUnlimited

D - Time

trapUnlimited

D-Fusion

trapUnlimited

Destiny Mirage

trapUnlimited

Destiny Signal

trapUnlimited

Double Dude Token

tokenUnlimited